Ali, Z. and Knox, A. (2021), Gaming Leadership Development with Multi-rater Assessment. Perf Improvement Qrtly, 34, 279-302. https://doi.org/10.1002/piq.21373
Knox, A. (2020). Dismantling Fake News: Learning cognition in game-based problem solving. In Proceedings of Innovate Learning Summit 2020 (pp. 358-364). Association for the Advancement of Computing in Education (AACE). Retrieved January 20, 2021 from https://www.learntechlib.org/primary/p/218822/.
Technology-based Creative Works
LTEC 6310 Digital game-based learning
LTEC 6240 Artificial Intelligence
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